![]() (your tank or dps/support etc) Your units will all crumble like nothing when on Tier 3 Worlds and higher as if they were less then paper. So what this means is even with 45% for Warriors (your front line troops) 60% for mages (fire support) and then a wopping 75% for golem's. God forbid you run into a pack of foes as everything but your golem will pretty much be eaten alive and spit out into splinters.ĭ4 we got 3 nodes for buffing our very underwhelmingly minion's.Skeletal Warrior MasterySkeletal Mage MasteryGolem MasteryĪll of which go " Buff X minions with Y% of HP and Damage "Warriors are 15% per click.Mage are 20% per click.Golems are 25% per click. 1 aoe effect or spell or even 2 mobs targeting it and poof there goes your minion. ![]() ![]() It's job done of being a meat shield or a target to distract.**In D4?**The minions must be made of some very cheap plastic knock off toys or even made of graphite. The mob and the minion will exchange a few swipes and jabs and normally the summoned minion will die. Doesn't matter if its a "commander" /Rare mob/Boss mob etc. D2/D3The minions even bare bone summoned (no talents/traits/unique's etc) can go toe to toe with most if not all mobs. The minion build is the worst part of necromancer build. So for those who have played D2/D3/D4 many of you will notice something very weird with the newest game release. From character builds and skills to lore and theories, we have it all covered. Welcome to the un official Diablo 4 subreddit! This is the place for fans to discuss all things related to the highly anticipated fourth installment of the Diablo franchise. Helltides spawn roughly every 2 hours 15 minutes, then run for 1 hour.įor future approximations checkout D4Armory Hell Awaits World bosses spawn roughly every 6 hours. These times are live times - they will update every minute if new times are available.
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